Destructor in C++
A destructor is a special kind of function that works opposite to constructor; it destructs the objects of classes. It can be defined only once in a class. Like constructors, it is invoked automatically to destroy the objects.
A destructor is defined like constructor. It must have same name as class. But it is prefixed with a tilde sign (~). This is the identification of destructor.
Constructor and Destructor Example
Let's see an example of constructor and destructor in C++ which is called automatically.
Student Constructor Invoked
Student Constructor Invoked
Student Destructor Invoked
Student Destructor Invoked
Some rules of Destructor
Name should begin with tilde sign(~) and must match class name.
There cannot be more than one destructor in a class.
Unlike constructors that can have parameters, destructors do not allow any parameter.
They do not have any return type, just like constructors.
When you do not specify any destructor in a class, compiler generates a default destructor and inserts it into your code.